Merge Nodes
Merge Nodes
This operation will permit coincident (and/or close) nodes to be merged.
The function is accessed either through the button on the top panel or through -> -> .
Using Merge NodesMerge applied to a selection of nodes or on a global plane, using user defined tolerance.
will highlight the nodes to be merged. |
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More cautious and Less cautious modes
Merge nodes has two different modes: and .
For simple cases where only 2 nodes will be merged and the nodes are only on elements such as shells or solids there is no difference but for cases where there are more than 2 nodes to merge or where there is a constrained item such as a nodal
rigid body or extra nodes on a rigid body using the 2 nodes to merge you will get a different result depending on the mode.
To understand the difference between the 2 modes consider the following examples:
Example 1
During a merge
PRIMER
has found 3 potential nodes to merge together. The 2 constrained nodes are on a nodal rigid body.
In the more cautious mode
PRIMER
will not merge any nodes.
In the less cautious mode
PRIMER
will merge all 3 nodes together (removing the duplicate node from the NRB).
Example 2
During a merge
PRIMER
has found 3 potential nodes to merge together. The 2 constrained nodes have a beam between them.
In the more cautious mode
PRIMER
will not merge any nodes.
In the less cautious mode
PRIMER
will choose the node on the beam which is closest to the master and merge it to the master node.
Example 3
During a merge
PRIMER
has found 2 potential nodes to merge together. The master and constrained nodes are on the same nodal
rigid body.
In the more cautious mode
PRIMER
will not merge any nodes.
In the less cautious mode
PRIMER
will merge the constrained node to the master node.
Collapsing shells
By default Merge nodes will not collapse quad shells to trias. This can be turned on by using the option in the section in (in the menu). This can also be changed with the replace_collapse_shell preference.