PRIMER 22.1

Explode

Explode

The Exploded View function allows chosen entities of a user-selected type to be moved away from other entities of that type while being maintained as choate blocks. Supported entity types include parts, part sets, includes (seen below), and part tree assemblies.

Exploded view

Two modes - part-based and node-based - are available via the Detach parts option:

Part-based explosion will cause parts that are meshed together to move apart while ignoring shared nodes.

Node-based explosion may cause parts that are meshed together to deform to account for the shared nodes.

The spacing factor helps control the size of the exploded view. The higher the factor, the more 'separated' the view.

Exploded parts may be dragged along the explosion direction while in 'Explode' mode using the Drag button. Dragging is only available for a selection of parts and that only for part-based explosion ( Detach part is Yes ).

Explode menu