Assembly: Creation and Editing
Assembly Creation and Editing
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To visualise what is in an assembly you can use the standard button functionality to show just its contents on the screen.
(A significant difference between Dummy and Mechanism assemblies is that mechanism assemblies do not have any sense of hierarchy: there is no concept of a "root assembly" in a mechanism, nor is there a "tree" of connectivity. All assemblies have the same seniority, and the connections between assemblies can be completely arbitrary.)
Mechanism assemblies no longer "lock" their contents against deletion
Prior to release 10.2 of PRIMER usage of a Part, Part set or Node set by a mechanism assembly "locked" these against deletion. Several users requested that this logic be changed, so from release 10.2 (April 2011) onwards Parts, Part sets and Node sets used in assemblies can be deleted using at will.
Therefore it is possible to remove the entire contents of a mechanism assembly via deletion. An empty assembly may become invalid if an attempt is made to position a mechanism that contains it, but this is checked prior to positioning and you will be warned if it is the case.
Note that, despite their similarity, Dummy assemblies do still lock their contents against deletion. This is because Dummies and their associated positioning data (tree files) are usually built by specialists as separate models, and it is likely that an attempt by a user to delete their contents will be unintended.
