The StressBeam class gives you access to define initial stress beam cards in PRIMER. More...
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| Name | Description |
| StressBeam.GLOBAL_CSYS | Stress components are defined in the global coordinate system. |
| StressBeam.LOCAL_CSYS | Stress components are defined in the local beam system. |
| Name | Description |
| StressBeam.NAXES_0 | Number of variables giving beam local axes is zero. |
| StressBeam.NAXES_12 | Number of variables giving beam local axes is 12. |
| Name | Description |
| StressBeam.RULE_GUASS_QUADRATURE_NPTS_1 | Type of Rule is 1 x 1 Gauss quadrature. Rule value is 1. Also sets npts to 1. |
| StressBeam.RULE_GUASS_QUADRATURE_NPTS_16 | Type of Rule is 4 x 4 Gauss quadrature. Rule value is 5. Also sets npts to 16. |
| StressBeam.RULE_GUASS_QUADRATURE_NPTS_4 | Type of Rule is 2 x 2 Gauss quadrature. Rule value is 2. Also sets npts to 4. |
| StressBeam.RULE_GUASS_QUADRATURE_NPTS_9 | Type of Rule is 3 x 3 Gauss quadrature. Rule value is 3. Also sets npts to 9. |
| StressBeam.RULE_LOBATTO_QUADRATURE_NPTS_9 | Type of Rule is 3 x 3 Lobatto quadrature. Rule value is 4. Also sets npts to 9. |
| Name | Type | Description |
| eid | integer | Beam Element ID |
| exists (read only) | logical | true if initial stress beam exists, false if referred to but not defined. |
| include | integer | The Include file number that the initial stress beam is in. |
| large | logical | true if large format, false otherwise. |
| local | constant | Coordinate system for stresses. Valid values are: StressBeam.GLOBAL_CSYS or StressBeam.LOCAL_CSYS. |
| model (read only) | integer | The Model number that the initial stress beam is in. |
| naxes | constant | Number of variables giving beam local axes. Valid values are: StressBeam.NAXES_0 or StressBeam.NAXES_12. |
| nhisv | integer | Number of additional history variables (only used if large is TRUE). |
| npts | integer | Number of integration points. The property value is set automatically if the rule is NOT set to a IntegrationBeam label. |
| rule | integer | Integration rule type number. Valid values are: StressBeam.RULE_GUASS_QUADRATURE_NPTS_1, StressBeam.RULE_GUASS_QUADRATURE_NPTS_4, StressBeam.RULE_GUASS_QUADRATURE_NPTS_9, StressBeam.RULE_LOBATTO_QUADRATURE_NPTS_9, StressBeam.RULE_GUASS_QUADRATURE_NPTS_16 or a IntegrationBeam label as a negative value. |
Detailed DescriptionThe StressBeam class allows you to create, modify, edit and manipulate *INITIAL_STRESS_BEAM cards. See the documentation below for more details. |
Constructornew StressBeam(Model[Model], eid[integer], rule[integer], large (optional)[boolean], nhisv (optional)[integer], local (optional)[constant], naxes (optional)[constant])DescriptionCreate a new StressBeam object. |
Model that stress_beam will be created in
Beam Element ID
Integration rule type number. Valid values are: StressBeam.RULE_GUASS_QUADRATURE_NPTS_1, StressBeam.RULE_GUASS_QUADRATURE_NPTS_4, StressBeam.RULE_GUASS_QUADRATURE_NPTS_9, StressBeam.RULE_LOBATTO_QUADRATURE_NPTS_9, StressBeam.RULE_GUASS_QUADRATURE_NPTS_16 or a IntegrationBeam label as a negative value.
true if large format, false otherwise.
Number of additional history variables (only used if large is TRUE).
Coordinate system for stresses. Valid values are: StressBeam.GLOBAL_CSYS or StressBeam.LOCAL_CSYS.
Number of variables giving beam local axes. Valid values are: StressBeam.NAXES_0 or StressBeam.NAXES_12.
ReturnsStressBeam object Return typeStressBeam |
Details of functionsAssociateComment(Comment[Comment])DescriptionAssociates a comment with a initial stress beam. |
Comment that will be attached to the initial stress beam
ReturnsNo return value |
ExampleTo associate comment c to the initial stress beam isb: isb.AssociateComment(c);
|
ClearFlag(flag[Flag])DescriptionClears a flag on the initial stress beam. |
Flag to clear on the initial stress beam
ReturnsNo return value |
ExampleTo clear flag f for initial stress beam isb: isb.ClearFlag(f);
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Copy(range (optional)[boolean])DescriptionCopies the initial stress beam. The target include of the copied initial stress beam can be set using Options.copy_target_include. |
If you want to keep the copied item in the range specified for the current include. Default value is false. To set current include, use Include.MakeCurrentLayer().
ReturnsStressBeam object Return typeStressBeam |
ExampleTo copy initial stress beam isb into initial stress beam z: var z = isb.Copy();
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DetachComment(Comment[Comment])DescriptionDetaches a comment from a initial stress beam. |
Comment that will be detached from the initial stress beam
ReturnsNo return value |
ExampleTo detach comment c from the initial stress beam isb: isb.DetachComment(c);
|
Error(message[string], details (optional)[string])DescriptionAdds an error for initial stress beam. For more details on checking see the Check class. |
The error message to give
An optional detailed error message
ReturnsNo return value |
ExampleTo add an error message "My custom error" for initial stress beam isb: isb.Error("My custom error");
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First(Model[Model]) [static]DescriptionReturns the first initial stress beam in the model. |
Model to get first initial stress beam in
ReturnsStressBeam object (or null if there are no initial stress beams in the model). Return typeStressBeam |
ExampleTo get the first initial stress beam in model m: var isb = StressBeam.First(m);
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FlagAll(Model[Model], flag[Flag]) [static]DescriptionFlags all of the initial stress beams in the model with a defined flag. |
Model that all initial stress beams will be flagged in
Flag to set on the initial stress beams
ReturnsNo return value |
ExampleTo flag all of the initial stress beams with flag f in model m: StressBeam.FlagAll(m, f);
|
Flagged(flag[Flag])DescriptionChecks if the initial stress beam is flagged or not. |
Flag to test on the initial stress beam
Returnstrue if flagged, false if not. Return typeBoolean |
ExampleTo check if initial stress beam isb has flag f set on it: if (isb.Flagged(f) ) do_something...
|
ForEach(Model[Model], func[function], extra (optional)[any]) [static]DescriptionCalls a function for each initial stress beam in the model. |
Model that all initial stress beams are in
Function to call for each initial stress beam
An optional extra object/array/string etc that will appended to arguments when calling the function
ReturnsNo return value |
GetAll(Model[Model], property (optional)[string]) [static]DescriptionReturns an array of StressBeam objects or properties for all of the initial stress beams in a model in PRIMER. If the optional property argument is not given then an array of StressBeam objects is returned. If the property argument is given, that property value for each initial stress beam is returned in the array instead of a StressBeam object |
Model to get initial stress beams from
Name for property to get for all initial stress beams in the model
ReturnsArray of StressBeam objects or properties Return typeArray |
GetComments()DescriptionExtracts the comments associated to a initial stress beam. |
No arguments
ReturnsArray of Comment objects (or null if there are no comments associated to the node). Return typeArray |
ExampleTo get the array of comments associated to the initial stress beam isb: var comm_array = isb.GetComments();
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GetFlagged(Model[Model], flag[Flag], property (optional)[string]) [static]DescriptionReturns an array of StressBeam objects for all of the flagged initial stress beams in a model in PRIMER If the optional property argument is not given then an array of StressBeam objects is returned. If the property argument is given, then that property value for each initial stress beam is returned in the array instead of a StressBeam object |
Model to get initial stress beams from
Flag set on the initial stress beams that you want to retrieve
Name for property to get for all flagged initial stress beams in the model
ReturnsArray of StressBeam objects or properties Return typeArray |
GetFromID(Model[Model], number[integer]) [static]DescriptionReturns the StressBeam object for a initial stress beam ID. |
Model to find the initial stress beam in
number of the initial stress beam you want the StressBeam object for
ReturnsStressBeam object (or null if initial stress beam does not exist). Return typeStressBeam |
ExampleTo get the StressBeam object for initial stress beam 100 in model m var isb = StressBeam.GetFromID(m, 100);
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GetIntegrationPoint(index[integer])DescriptionReturns the data for a specific integration point as an array. For each integration point there will be 7 values if large is FALSE. For each integration point there will be (7 + nhisv) values if large is TRUE. There are npts integration points. |
Index you want the integration point data for. Note that indices start at 0.
ReturnsAn array containing the integration point data. Return typeArray |
ExampleTo get the data for the 3rd integration point for initial stress beam isb: var data = isb.GetIntegrationPoint(2);
|
GetLocalAxesValues()DescriptionReturns the 12 axes values as an array. The axes values are valid only if the naxes is set to StressBeam.NAXES_12. |
No arguments
ReturnsAn array containing the axes values. Return typeArray |
ExampleTo get the data for the axes values for initial stress beam isb: var data = isb.GetLocalAxesValues();
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GetParameter(prop[string])DescriptionChecks if a StressBeam property is a parameter or not. Note that object properties that are parameters are normally returned as the integer or float parameter values as that is virtually always what the user would want. For this function to work the JavaScript interpreter must use the parameter name instead of the value. This can be done by setting the Options.property_parameter_names option to true before calling the function and then resetting it to false afterwards.. This behaviour can also temporarily be switched by using the StressBeam.ViewParameters() method and 'method chaining' (see the examples below). |
initial stress beam property to get parameter for
ReturnsParameter object if property is a parameter, null if not. Return typeParameter |
Keyword()DescriptionReturns the keyword for this initial stress beam (*INITIAL_STRESS_BEAM). Note that a carriage return is not added. See also StressBeam.KeywordCards() |
No arguments
Returnsstring containing the keyword. Return typeString |
ExampleTo get the keyword for stress_beam i: var key = i.Keyword();
|
KeywordCards()DescriptionReturns the keyword cards for the initial stress beam. Note that a carriage return is not added. See also StressBeam.Keyword() |
No arguments
Returnsstring containing the cards. Return typeString |
ExampleTo get the cards for stress_beam i: var cards = i.KeywordCards();
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Last(Model[Model]) [static]DescriptionReturns the last initial stress beam in the model. |
Model to get last initial stress beam in
ReturnsStressBeam object (or null if there are no initial stress beams in the model). Return typeStressBeam |
ExampleTo get the last initial stress beam in model m: var isb = StressBeam.Last(m);
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Next()DescriptionReturns the next initial stress beam in the model. |
No arguments
ReturnsStressBeam object (or null if there are no more initial stress beams in the model). Return typeStressBeam |
ExampleTo get the initial stress beam in model m after initial stress beam isb: var isb = isb.Next();
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Pick(prompt[string], limit (optional)[Model or Flag], modal (optional)[boolean], button text (optional)[string]) [static]DescriptionAllows the user to pick a initial stress beam. |
Text to display as a prompt to the user
If the argument is a Model then only initial stress beams from that model can be picked. If the argument is a Flag then only initial stress beams that are flagged with limit can be selected. If omitted, or null, any initial stress beams from any model can be selected. from any model.
If picking is modal (blocks the user from doing anything else in PRIMER until this window is dismissed). If omitted the pick will be modal.
By default the window with the prompt will have a button labelled 'Cancel' which if pressed will cancel the pick and return null. If you want to change the text on the button use this argument. If omitted 'Cancel' will be used.
ReturnsStressBeam object (or null if not picked) Return typeStressBeam |
ExampleTo pick a initial stress beam from model m giving the prompt 'Pick initial stress beam from screen': var isb = StressBeam.Pick('Pick initial stress beam from screen', m);
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Previous()DescriptionReturns the previous initial stress beam in the model. |
No arguments
ReturnsStressBeam object (or null if there are no more initial stress beams in the model). Return typeStressBeam |
ExampleTo get the initial stress beam in model m before initial stress beam isb: var isb = isb.Previous();
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Select(flag[Flag], prompt[string], limit (optional)[Model or Flag], modal (optional)[boolean]) [static]DescriptionAllows the user to select initial stress beams using standard PRIMER object menus. |
Flag to use when selecting initial stress beams
Text to display as a prompt to the user
If the argument is a Model then only initial stress beams from that model can be selected. If the argument is a Flag then only initial stress beams that are flagged with limit can be selected (limit should be different to flag). If omitted, or null, any initial stress beams can be selected. from any model.
If selection is modal (blocks the user from doing anything else in PRIMER until this window is dismissed). If omitted the selection will be modal.
ReturnsNumber of initial stress beams selected or null if menu cancelled Return typeNumber |
SetFlag(flag[Flag])DescriptionSets a flag on the initial stress beam. |
Flag to set on the initial stress beam
ReturnsNo return value |
ExampleTo set flag f for initial stress beam isb: isb.SetFlag(f);
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SetIntegrationPoint(index[integer], data[Array of data])DescriptionSet the data for a specific integration point. For each integration point there will be 7 values if large is FALSE. For each integration point there will be (7 + nhisv) values if large is TRUE. There are npts integration points. |
Index you want the integration point data for. Note that indices start at 0.
Array containing the integration point data. The array length should be 7 if large is FALSE. The array length should be (7 + nhisv) if large is TRUE.
ReturnsNo return value. |
ExampleTo set the 3rd integration point data for initial stress beam isb to the values in array adata: isb.SetIntegrationPoint(2, adata);
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SetLocalAxesValues(data[Array of data])DescriptionSets the 12 axes values as an array. The axes values are set only if the naxes is set to StressBeam.NAXES_12. |
Array containing the axes values data. The array length should be 12.
ReturnsNo return value |
ExampleTo set the data for the axes values for initial stress beam isb: var data = isb.SetLocalAxesValues(data);
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Sketch(redraw (optional)[boolean])DescriptionSketches the initial stress beam. The initial stress beam will be sketched until you either call StressBeam.Unsketch(), StressBeam.UnsketchAll(), Model.UnsketchAll(), or delete the model |
If model should be redrawn or not after the initial stress beam is sketched. If omitted redraw is true. If you want to sketch several initial stress beams and only redraw after the last one then use false for redraw and call View.Redraw().
ReturnsNo return value |
ExampleTo sketch initial stress beam isb: isb.Sketch();
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SketchFlagged(Model[Model], flag[Flag], redraw (optional)[boolean]) [static]DescriptionSketches all of the flagged initial stress beams in the model. The initial stress beams will be sketched until you either call StressBeam.Unsketch(), StressBeam.UnsketchFlagged(), Model.UnsketchAll(), or delete the model |
Model that all the flagged initial stress beams will be sketched in
Flag set on the initial stress beams that you want to sketch
If model should be redrawn or not after the initial stress beams are sketched. If omitted redraw is true. If you want to sketch flagged initial stress beams several times and only redraw after the last one then use false for redraw and call View.Redraw().
ReturnsNo return value |
ExampleTo sketch all initial stress beams flagged with flag in model m: StressBeam.SketchFlagged(m, flag);
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Total(Model[Model], exists (optional)[boolean]) [static]DescriptionReturns the total number of initial stress beams in the model. |
Model to get total for
true if only existing initial stress beams should be counted. If false or omitted referenced but undefined initial stress beams will also be included in the total.
Returnsnumber of initial stress beams Return typeNumber |
ExampleTo get the total number of initial stress beams in model m: var total = StressBeam.Total(m);
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UnflagAll(Model[Model], flag[Flag]) [static]DescriptionUnsets a defined flag on all of the initial stress beams in the model. |
Model that the defined flag for all initial stress beams will be unset in
Flag to unset on the initial stress beams
ReturnsNo return value |
ExampleTo unset the flag f on all the initial stress beams in model m: StressBeam.UnflagAll(m, f);
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Unsketch(redraw (optional)[boolean])DescriptionUnsketches the initial stress beam. |
If model should be redrawn or not after the initial stress beam is unsketched. If omitted redraw is true. If you want to unsketch several initial stress beams and only redraw after the last one then use false for redraw and call View.Redraw().
ReturnsNo return value |
ExampleTo unsketch initial stress beam isb: isb.Unsketch();
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UnsketchAll(Model[Model], redraw (optional)[boolean]) [static]DescriptionUnsketches all initial stress beams. |
Model that all initial stress beams will be unblanked in
If model should be redrawn or not after the initial stress beams are unsketched. If omitted redraw is true. If you want to unsketch several things and only redraw after the last one then use false for redraw and call View.Redraw().
ReturnsNo return value |
ExampleTo unsketch all initial stress beams in model m: StressBeam.UnsketchAll(m);
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UnsketchFlagged(Model[Model], flag[Flag], redraw (optional)[boolean]) [static]DescriptionUnsketches all flagged initial stress beams in the model. |
Model that all initial stress beams will be unsketched in
Flag set on the initial stress beams that you want to unsketch
If model should be redrawn or not after the initial stress beams are unsketched. If omitted redraw is true. If you want to unsketch several things and only redraw after the last one then use false for redraw and call View.Redraw().
ReturnsNo return value |
ExampleTo unsketch all initial stress beams flagged with flag in model m: StressBeam.UnsketchAll(m, flag);
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No arguments
ReturnsStressBeam object. Return typeStressBeam |
ExampleTo check if StressBeam property isb.example is a parameter by using the StressBeam.GetParameter() method: if (isb.ViewParameters().GetParameter(isb.example) ) do_something...
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Warning(message[string], details (optional)[string])DescriptionAdds a warning for initial stress beam. For more details on checking see the Check class. |
The warning message to give
An optional detailed warning message
ReturnsNo return value |
ExampleTo add a warning message "My custom warning" for initial stress beam isb: isb.Warning("My custom warning");
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Xrefs()DescriptionReturns the cross references for this initial stress beam. |
No arguments
ReturnsXrefs object. Return typeXrefs |
ExampleTo get the cross references for initial stress beam isb: var xrefs = isb.Xrefs();
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toString()DescriptionCreates a string containing the initial stress beam data in keyword format. Note that this contains the keyword header and the keyword cards. See also StressBeam.Keyword() and StressBeam.KeywordCards(). |
No arguments
Returnsstring Return typeString |
ExampleTo get data for stress_beam i in keyword format var s = i.toString();
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