The LoadGravity class gives you access to define *LOAD_GRAVITY_PART cards in PRIMER. More...
The PRIMER JavaScript API provides many class constants, properties and methods. For Arup to
be able to extend and enhance the API in the future any constant, property or method names beginning with a lowercase
or uppercase letter are reserved.
If you need to add your own properties or methods to one of the existing classes then to avoid any potential future conflict you
should ensure that the name begins with either an underscore (_) or a dollar sign ($) or the name is prefixed with your
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For example if company 'ABC' need to add a property called 'example' then to avoid any potential future conflict use one of:
| Name | Description |
| LoadGravity.PART | LOAD is *LOAD_GRAVITY_PART. |
| LoadGravity.SET_PART | LOAD is *LOAD_GRAVITY_PART_SET. |
| Name | Type | Description |
| accel | real | Acceleration (will be multiplied by factor from curve) |
| dof | integer | Direction: enter 1, 2 or 3 for x, y, or z |
| exists (read only) | logical | true if load gravity exists, false if referred to but not defined. |
| include | integer | The Include file number that the load gravity is in. |
| lc | integer | Curve ID. Load curve defining factor vs. time (or zero if STGA, STGR are defined) |
| lcdr | integer | Curve ID. Load curve defining factor vs. time during dynamic relaxation |
| model (read only) | integer | The Model number that the load gravity is in. |
| pid | integer | Part ID or Part set ID |
| stga | integer | Construction Stages ID at which part is added (optional) |
| stgr | integer | Construction Stages ID at which part is removed (optional) |
| type | constant | The Load Gravity type. Can be LoadGravity.PART or LoadGravity.SET_PART. |
Detailed DescriptionThe LoadGravity class allows you to create, modify, edit and manipulate *LOAD_GRAVITY_PART cards. See the documentation below for more details. |
Constructornew LoadGravity(Model[Model], type[constant], pid[integer], dof[integer], lc[integer], accel[real], lcdr[integer], stga (optional)[integer], stgr (optional)[integer])DescriptionCreate a new LoadGravity object. |
Model that LoadGravity will be created in
Specify the type of LoadGravity (Can be LoadGravity.PART or LoadGravity.SET_PART
Part ID or Part set ID
Direction: enter 1, 2 or 3 for x, y or z
Curve ID. Load curve defining factor vs. time (or zero if STGA, STGR are defined)
Acceleration (will be multiplied by factor from curve)
Curve ID. Load curve defining factor vs. time during dynamic relaxation
Construction Stage ID at which part is added
Construction Stage ID at which part is removed
ReturnsLoadGravity object Return typeLoadGravity |
ExampleTo create a new load gravity in model m, of type SET, with dof 2, loadcurve 9, acceleration of 0.5, and lcdr 10 var lg = new LoadGravity(m, LoadGravity.PART, 100, 2, 9, 0.5, 10);
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Details of functionsAssociateComment(Comment[Comment])DescriptionAssociates a comment with a load gravity. |
Comment that will be attached to the load gravity
ReturnsNo return value |
ExampleTo associate comment c to the load gravity lg: lg.AssociateComment(c);
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Blank()DescriptionBlanks the load gravity |
No arguments
ReturnsNo return value |
ExampleTo blank load gravity lg: lg.Blank();
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BlankAll(Model[Model], redraw (optional)[boolean]) [static]DescriptionBlanks all of the load gravitys in the model. |
Model that all load gravitys will be blanked in
If model should be redrawn or not. If omitted redraw is false. If you want to do several (un)blanks and only redraw after the last one then use false for all redraws apart from the last one. Alternatively you can redraw using View.Redraw().
ReturnsNo return value |
ExampleTo blank all of the load gravitys in model m: LoadGravity.BlankAll(m);
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BlankFlagged(Model[Model], flag[Flag], redraw (optional)[boolean]) [static]DescriptionBlanks all of the flagged load gravitys in the model. |
Model that all the flagged load gravitys will be blanked in
Flag set on the load gravitys that you want to blank
If model should be redrawn or not. If omitted redraw is false. If you want to do several (un)blanks and only redraw after the last one then use false for all redraws apart from the last one. Alternatively you can redraw using View.Redraw().
ReturnsNo return value |
ExampleTo blank all of the load gravitys in model m flagged with f: LoadGravity.BlankFlagged(m, f);
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Blanked()DescriptionChecks if the load gravity is blanked or not. |
No arguments
Returnstrue if blanked, false if not. Return typeBoolean |
ExampleTo check if load gravity lg is blanked: if (lg.Blanked() ) do_something...
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ClearFlag(flag[Flag])DescriptionClears a flag on the load gravity. |
Flag to clear on the load gravity
ReturnsNo return value |
ExampleTo clear flag f for load gravity lg: lg.ClearFlag(f);
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Copy(range (optional)[boolean])DescriptionCopies the load gravity. The target include of the copied load gravity can be set using Options.copy_target_include. |
If you want to keep the copied item in the range specified for the current include. Default value is false. To set current include, use Include.MakeCurrentLayer().
ReturnsLoadGravity object Return typeLoadGravity |
ExampleTo copy load gravity lg into load gravity z: var z = lg.Copy();
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DetachComment(Comment[Comment])DescriptionDetaches a comment from a load gravity. |
Comment that will be detached from the load gravity
ReturnsNo return value |
ExampleTo detach comment c from the load gravity lg: lg.DetachComment(c);
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Error(message[string], details (optional)[string])DescriptionAdds an error for load gravity. For more details on checking see the Check class. |
The error message to give
An optional detailed error message
ReturnsNo return value |
ExampleTo add an error message "My custom error" for load gravity lg: lg.Error("My custom error");
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First(Model[Model]) [static]DescriptionReturns the first load gravity in the model. |
Model to get first load gravity in
ReturnsLoadGravity object (or null if there are no load gravitys in the model). Return typeLoadGravity |
ExampleTo get the first load gravity in model m: var lg = LoadGravity.First(m);
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FlagAll(Model[Model], flag[Flag]) [static]DescriptionFlags all of the load gravitys in the model with a defined flag. |
Model that all load gravitys will be flagged in
Flag to set on the load gravitys
ReturnsNo return value |
ExampleTo flag all of the load gravitys with flag f in model m: LoadGravity.FlagAll(m, f);
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Flagged(flag[Flag])DescriptionChecks if the load gravity is flagged or not. |
Flag to test on the load gravity
Returnstrue if flagged, false if not. Return typeBoolean |
ExampleTo check if load gravity lg has flag f set on it: if (lg.Flagged(f) ) do_something...
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ForEach(Model[Model], func[function], extra (optional)[any]) [static]DescriptionCalls a function for each load gravity in the model. |
Model that all load gravitys are in
Function to call for each load gravity
An optional extra object/array/string etc that will appended to arguments when calling the function
ReturnsNo return value |
GetAll(Model[Model], property (optional)[string]) [static]DescriptionReturns an array of LoadGravity objects or properties for all of the load gravitys in a model in PRIMER. If the optional property argument is not given then an array of LoadGravity objects is returned. If the property argument is given, that property value for each load gravity is returned in the array instead of a LoadGravity object |
Model to get load gravitys from
Name for property to get for all load gravitys in the model
ReturnsArray of LoadGravity objects or properties Return typeArray |
GetComments()DescriptionExtracts the comments associated to a load gravity. |
No arguments
ReturnsArray of Comment objects (or null if there are no comments associated to the node). Return typeArray |
ExampleTo get the array of comments associated to the load gravity lg: var comm_array = lg.GetComments();
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GetFlagged(Model[Model], flag[Flag], property (optional)[string]) [static]DescriptionReturns an array of LoadGravity objects for all of the flagged load gravitys in a model in PRIMER If the optional property argument is not given then an array of LoadGravity objects is returned. If the property argument is given, then that property value for each load gravity is returned in the array instead of a LoadGravity object |
Model to get load gravitys from
Flag set on the load gravitys that you want to retrieve
Name for property to get for all flagged load gravitys in the model
ReturnsArray of LoadGravity objects or properties Return typeArray |
GetFromID(Model[Model], number[integer]) [static]DescriptionReturns the LoadGravity object for a load gravity ID. |
Model to find the load gravity in
number of the load gravity you want the LoadGravity object for
ReturnsLoadGravity object (or null if load gravity does not exist). Return typeLoadGravity |
ExampleTo get the LoadGravity object for load gravity 100 in model m var lg = LoadGravity.GetFromID(m, 100);
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GetParameter(prop[string])DescriptionChecks if a LoadGravity property is a parameter or not. Note that object properties that are parameters are normally returned as the integer or float parameter values as that is virtually always what the user would want. For this function to work the JavaScript interpreter must use the parameter name instead of the value. This can be done by setting the Options.property_parameter_names option to true before calling the function and then resetting it to false afterwards.. This behaviour can also temporarily be switched by using the LoadGravity.ViewParameters() method and 'method chaining' (see the examples below). |
load gravity property to get parameter for
ReturnsParameter object if property is a parameter, null if not. Return typeParameter |
Keyword()DescriptionReturns the keyword for this LoadGravity (*LOAD_GRAVITY_PART). Note that a carriage return is not added. See also LoadGravity.KeywordCards() |
No arguments
Returnsstring containing the keyword. Return typeString |
ExampleTo get the keyword for LoadGravity lg: var key = lg.Keyword();
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KeywordCards()DescriptionReturns the keyword cards for the LoadGravity. Note that a carriage return is not added. See also LoadGravity.Keyword() |
No arguments
Returnsstring containing the cards. Return typeString |
ExampleTo get the cards for LoadGravity lg: var cards = lg.KeywordCards();
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Last(Model[Model]) [static]DescriptionReturns the last load gravity in the model. |
Model to get last load gravity in
ReturnsLoadGravity object (or null if there are no load gravitys in the model). Return typeLoadGravity |
ExampleTo get the last load gravity in model m: var lg = LoadGravity.Last(m);
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Next()DescriptionReturns the next load gravity in the model. |
No arguments
ReturnsLoadGravity object (or null if there are no more load gravitys in the model). Return typeLoadGravity |
ExampleTo get the load gravity in model m after load gravity lg: var lg = lg.Next();
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Pick(prompt[string], limit (optional)[Model or Flag], modal (optional)[boolean], button text (optional)[string]) [static]DescriptionAllows the user to pick a load gravity. |
Text to display as a prompt to the user
If the argument is a Model then only load gravitys from that model can be picked. If the argument is a Flag then only load gravitys that are flagged with limit can be selected. If omitted, or null, any load gravitys from any model can be selected. from any model.
If picking is modal (blocks the user from doing anything else in PRIMER until this window is dismissed). If omitted the pick will be modal.
By default the window with the prompt will have a button labelled 'Cancel' which if pressed will cancel the pick and return null. If you want to change the text on the button use this argument. If omitted 'Cancel' will be used.
ReturnsLoadGravity object (or null if not picked) Return typeLoadGravity |
ExampleTo pick a load gravity from model m giving the prompt 'Pick load gravity from screen': var lg = LoadGravity.Pick('Pick load gravity from screen', m);
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Previous()DescriptionReturns the previous load gravity in the model. |
No arguments
ReturnsLoadGravity object (or null if there are no more load gravitys in the model). Return typeLoadGravity |
ExampleTo get the load gravity in model m before load gravity lg: var lg = lg.Previous();
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Select(flag[Flag], prompt[string], limit (optional)[Model or Flag], modal (optional)[boolean]) [static]DescriptionAllows the user to select load gravitys using standard PRIMER object menus. |
Flag to use when selecting load gravitys
Text to display as a prompt to the user
If the argument is a Model then only load gravitys from that model can be selected. If the argument is a Flag then only load gravitys that are flagged with limit can be selected (limit should be different to flag). If omitted, or null, any load gravitys can be selected. from any model.
If selection is modal (blocks the user from doing anything else in PRIMER until this window is dismissed). If omitted the selection will be modal.
ReturnsNumber of load gravitys selected or null if menu cancelled Return typeNumber |
SetFlag(flag[Flag])DescriptionSets a flag on the load gravity. |
Flag to set on the load gravity
ReturnsNo return value |
ExampleTo set flag f for load gravity lg: lg.SetFlag(f);
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Sketch(redraw (optional)[boolean])DescriptionSketches the load gravity. The load gravity will be sketched until you either call LoadGravity.Unsketch(), LoadGravity.UnsketchAll(), Model.UnsketchAll(), or delete the model |
If model should be redrawn or not after the load gravity is sketched. If omitted redraw is true. If you want to sketch several load gravitys and only redraw after the last one then use false for redraw and call View.Redraw().
ReturnsNo return value |
ExampleTo sketch load gravity lg: lg.Sketch();
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SketchFlagged(Model[Model], flag[Flag], redraw (optional)[boolean]) [static]DescriptionSketches all of the flagged load gravitys in the model. The load gravitys will be sketched until you either call LoadGravity.Unsketch(), LoadGravity.UnsketchFlagged(), Model.UnsketchAll(), or delete the model |
Model that all the flagged load gravitys will be sketched in
Flag set on the load gravitys that you want to sketch
If model should be redrawn or not after the load gravitys are sketched. If omitted redraw is true. If you want to sketch flagged load gravitys several times and only redraw after the last one then use false for redraw and call View.Redraw().
ReturnsNo return value |
ExampleTo sketch all load gravitys flagged with flag in model m: LoadGravity.SketchFlagged(m, flag);
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Total(Model[Model], exists (optional)[boolean]) [static]DescriptionReturns the total number of load gravitys in the model. |
Model to get total for
true if only existing load gravitys should be counted. If false or omitted referenced but undefined load gravitys will also be included in the total.
Returnsnumber of load gravitys Return typeNumber |
ExampleTo get the total number of load gravitys in model m: var total = LoadGravity.Total(m);
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Unblank()DescriptionUnblanks the load gravity |
No arguments
ReturnsNo return value |
ExampleTo unblank load gravity lg: lg.Unblank();
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UnblankAll(Model[Model], redraw (optional)[boolean]) [static]DescriptionUnblanks all of the load gravitys in the model. |
Model that all load gravitys will be unblanked in
If model should be redrawn or not. If omitted redraw is false. If you want to do several (un)blanks and only redraw after the last one then use false for all redraws apart from the last one. Alternatively you can redraw using View.Redraw().
ReturnsNo return value |
ExampleTo unblank all of the load gravitys in model m: LoadGravity.UnblankAll(m);
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UnblankFlagged(Model[Model], flag[Flag], redraw (optional)[boolean]) [static]DescriptionUnblanks all of the flagged load gravitys in the model. |
Model that the flagged load gravitys will be unblanked in
Flag set on the load gravitys that you want to unblank
If model should be redrawn or not. If omitted redraw is false. If you want to do several (un)blanks and only redraw after the last one then use false for all redraws apart from the last one. Alternatively you can redraw using View.Redraw().
ReturnsNo return value |
ExampleTo unblank all of the load gravitys in model m flagged with f: LoadGravity.UnblankFlagged(m, f);
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UnflagAll(Model[Model], flag[Flag]) [static]DescriptionUnsets a defined flag on all of the load gravitys in the model. |
Model that the defined flag for all load gravitys will be unset in
Flag to unset on the load gravitys
ReturnsNo return value |
ExampleTo unset the flag f on all the load gravitys in model m: LoadGravity.UnflagAll(m, f);
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Unsketch(redraw (optional)[boolean])DescriptionUnsketches the load gravity. |
If model should be redrawn or not after the load gravity is unsketched. If omitted redraw is true. If you want to unsketch several load gravitys and only redraw after the last one then use false for redraw and call View.Redraw().
ReturnsNo return value |
ExampleTo unsketch load gravity lg: lg.Unsketch();
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UnsketchAll(Model[Model], redraw (optional)[boolean]) [static]DescriptionUnsketches all load gravitys. |
Model that all load gravitys will be unblanked in
If model should be redrawn or not after the load gravitys are unsketched. If omitted redraw is true. If you want to unsketch several things and only redraw after the last one then use false for redraw and call View.Redraw().
ReturnsNo return value |
ExampleTo unsketch all load gravitys in model m: LoadGravity.UnsketchAll(m);
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UnsketchFlagged(Model[Model], flag[Flag], redraw (optional)[boolean]) [static]DescriptionUnsketches all flagged load gravitys in the model. |
Model that all load gravitys will be unsketched in
Flag set on the load gravitys that you want to unsketch
If model should be redrawn or not after the load gravitys are unsketched. If omitted redraw is true. If you want to unsketch several things and only redraw after the last one then use false for redraw and call View.Redraw().
ReturnsNo return value |
ExampleTo unsketch all load gravitys flagged with flag in model m: LoadGravity.UnsketchAll(m, flag);
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No arguments
ReturnsLoadGravity object. Return typeLoadGravity |
ExampleTo check if LoadGravity property lg.example is a parameter by using the LoadGravity.GetParameter() method: if (lg.ViewParameters().GetParameter(lg.example) ) do_something...
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Warning(message[string], details (optional)[string])DescriptionAdds a warning for load gravity. For more details on checking see the Check class. |
The warning message to give
An optional detailed warning message
ReturnsNo return value |
ExampleTo add a warning message "My custom warning" for load gravity lg: lg.Warning("My custom warning");
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Xrefs()DescriptionReturns the cross references for this load gravity. |
No arguments
ReturnsXrefs object. Return typeXrefs |
ExampleTo get the cross references for load gravity lg: var xrefs = lg.Xrefs();
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toString()DescriptionCreates a string containing the LoadGravity data in keyword format. Note that this contains the keyword header and the keyword cards. See also LoadGravity.Keyword() and LoadGravity.KeywordCards(). |
No arguments
Returnsstring Return typeString |
ExampleTo get data for LoadGravity lg in keyword format var s = lg.toString();
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