The Solid class gives you access to solid elements in D3PLOT. More...
The D3PLOT JavaScript API provides many class constants, properties and methods. For Arup to
be able to extend and enhance the API in the future any constant, property or method names beginning with a lowercase
or uppercase letter are reserved.
If you need to add your own properties or methods to one of the existing classes then to avoid any potential future conflict you
should ensure that the name begins with either an underscore (_) or a dollar sign ($) or the name is prefixed with your
own unique identifier.
For example if company 'ABC' need to add a property called 'example' then to avoid any potential future conflict use one of:
| Name | Type | Description |
| data (read only) | real|array | Component data for a solid passed as an argument to GetMultipleData. Note that data will only exist for the instance of the solid passed to GetMultipleData. i.e. it is a local property stored on the specific instance. It is not stored in the D3PLOT database |
| include (read only) | integer | The include file number in the model that the solid is in |
| index (read only) | integer | The internal index for the solid in D3PLOT (starting at 0) |
| label (read only) | integer | The Ansys LS-DYNA label for the solid |
| material (read only) | Material | The Material the solid has. This is only available if there is a ztf file for the model. If not null will be returned. If this is a PART_COMPOSITE then null will be returned. Part.GetCompositeData should be used to get material data in this case |
| model (read only) | Model | The Model that the solid is in |
| part (read only) | Part | The Part the solid is in |
| type (read only) | constant | The type for the solid (will be Type.SOLID) |
Detailed DescriptionThe Solid class allows you to inspect solid elements in a model. See the documentation below for more details. |
Details of functionsBlank(window[GraphicsWindow])DescriptionBlanks the solid in a graphics window |
GraphicsWindow) to blank the solid in
ReturnsNo return value |
ExampleTo blank solid s in graphics window g: s.Blank(g);
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BlankAll(window[GraphicsWindow], model[Model]) [static]DescriptionBlanks all of the solids in the model |
GraphicsWindow) to blank the solids in
Model that all the solids will be blanked in
ReturnsNo return value |
ExampleTo blank all of the solids in model m, in graphics window gw: Solid.BlankAll(gw, m);
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BlankFlagged(window[GraphicsWindow], model[Model], flag[Flag]) [static]DescriptionBlanks all of the solids in the model flagged with a defined flag |
GraphicsWindow) to blank the solids in
Model that the flagged solids will be blanked in
Flag (see AllocateFlag) set on the solids to blank
ReturnsNo return value |
ExampleTo blank all of the solids flagged with flag f in model m, in graphics window gw: Solid.BlankFlagged(gw, m, f);
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Blanked(window[GraphicsWindow])DescriptionChecks if the solid is blanked in a graphics window or not |
GraphicsWindow) in which to check if the solid is blanked
Returnstrue if blanked, false if not Return typeboolean |
ExampleTo check if solid s is blanked in graphics window g: if (s.Blanked(g) ) do_something...
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ClearFlag(flag[Flag])DescriptionClears a flag on a solid |
Flag (see AllocateFlag) to clear on the solid
ReturnsNo return value |
ExampleTo clear flag f on solid s: s.ClearFlag();
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Deleted()DescriptionChecks if the solid has been deleted or not |
No arguments
Returnstrue if deleted, false if not Return typeboolean |
ExampleTo check if solid s has been deleted: if (s.Deleted() ) do_something...
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First(model[Model]) [static]DescriptionReturns the first solid in the model (or null if there are no solids in the model) |
Model to get first solid in
ReturnsSolid object Return typeSolid |
ExampleTo get the first solid in model m: var s = Solid.First(m);
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FlagAll(model[Model], flag[Flag]) [static]DescriptionFlags all of the solids in the model with a defined flag |
Model that all the solids will be flagged in
Flag (see AllocateFlag) to set on the solids
ReturnsNo return value |
ExampleTo flag all of the solids with flag f in model m: Solid.FlagAll(m, f);
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Flagged(flag[Flag])DescriptionChecks if the solid is flagged or not |
Flag (see AllocateFlag) to test on the solid
Returnstrue if flagged, false if not Return typeboolean |
ExampleTo check if solid s has flag f set on it: if (s.Flagged(f) ) do_something...
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GetAll(model[Model], property (optional)[string]) [static]DescriptionReturns an array of Solid objects or properties for all of the solids in the model. If the optional property argument is not given then an array of Solid objects is returned. If the property argument is given, that property value for each solid is returned in the array instead of a Solid object |
Model that all the solids are in
Name for property to get for all solids in the model
ReturnsArray of Solid objects or properties Return typeArray |
GetData(component[constant], options (optional)[object])DescriptionReturns the value for a data component. |
Component constant to get data for
Object containing options for getting data. Can be any of:
Object has the following properties:
| Name | Type | Description |
| extra | integer | The extra data component number if component Component.SOX for solids, Component.BMX for beams or Component.SHX for shells and thick shells |
| ip | integer | Integration point number to get the data at (ip >= 1 or one of the constants Constant.TOP, Constant.MIDDLE or Constant.BOTTOM). If the integration point is not defined it will use the integration point defined on the current GUI "data" panel, which defaults to the middle surface for shells, thick shells, and solids, and Mag All for beams, but may vary if changed by an interactive user. If consistent output from a script is required, independent of any prior interactive activity, an explicit integration point or surface should be defined |
| op | integer | On plane integration point number for shells and thick shells (op >= 1 [default]) |
| referenceFrame | constant | The frame of reference to return values in. Either Constant.GLOBAL (default), Constant.LOCAL, Constant.CYLINDRICAL, Constant.USER_DEFINED or Constant.MATERIAL. This is only necessary for directional components (eg X stress) and then only when something other than the default Constant.GLOBAL coordinate system is to be used |
| user | integer | The user-defined component number if component Component.UNOS, Component.UNOV, Component.USSS, Component.USST, Component.UBMS or Component.UBMV |
GetFlagged(model[Model], flag[Flag], property (optional)[string]) [static]DescriptionGets all of the solids in the model flagged with a defined flag. If the optional property argument is not given then an array of Solid objects is returned. If the property argument is given, that property value for each solid is returned in the array instead of a Solid object |
Model that the flagged solids are in
Flag (see AllocateFlag) set on the solids to get
Name for property to get for all flagged solids in the model
ReturnsArray of Solid objects or properties Return typeArray |
GetFromID(model[Model], label[integer]) [static]DescriptionReturns the Solid object for solid in model with label (or null if it does not exist) |
Model to get solid in
The Ansys LS-DYNA label for the solid in the model
ReturnsSolid object Return typeSolid |
ExampleTo get the solid in model m with label 1000: var s = Solid.GetFromID(m, 1000);
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GetFromIndex(model[Model], index[integer]) [static]DescriptionReturns the Solid object for solid in model with index (or null if it does not exist) |
Model to get solid in
The D3PLOT internal index in the model for solid, starting at 0.
ReturnsSolid object Return typeSolid |
ExampleTo get the 51st solid in model m: var s = Solid.GetFromIndex(m, 50);
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GetMultipleData(component[constant], items[array], options (optional)[object]) [static]DescriptionReturns the value for a data component for multiple solids. For each solid a local property called data will be created
containing a number if a scalar component, or an array if a vector or tensor component (or null if the value cannot be calculated).
The data is also returned as an object. |
Component constant to get data for
Array of Solid objects to get the data for. All of the solids must be in the same model.
Object containing options for getting data. Can be any of:
Object has the following properties:
| Name | Type | Description |
| extra | integer | The extra data component number if component Component.SOX for solids, Component.BMX for beams or Component.SHX for shells and thick shells |
| ip | integer | Integration point number to get the data at (ip >= 1 or one of the constants Constant.TOP, Constant.MIDDLE or Constant.BOTTOM) |
| op | integer | On plane integration point number for shells and thick shells (op >= 1 [default]) |
| referenceFrame | constant | The frame of reference to return values in. Either Constant.GLOBAL (default), Constant.LOCAL, Constant.CYLINDRICAL, Constant.USER_DEFINED or Constant.MATERIAL. This is only necessary for directional components (eg X stress) and then only when something other than the default Constant.GLOBAL coordinate system is to be used |
| user | integer | The user-defined component number if component Component.UNOS, Component.UNOV, Component.USSS, Component.USST, Component.UBMS or Component.UBMV |
Last(model[Model]) [static]DescriptionReturns the last solid in the model (or null if there are no solids in the model) |
Model to get last solid in
ReturnsSolid object Return typeSolid |
ExampleTo get the last solid in model m: var s = Solid.Last(m);
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LocalAxes()DescriptionReturns the local axes of the element in model space, expressed as direction cosines in a 2D array. Beam elements must have 3 nodes to be able to return local axes. |
No arguments
Returnsarray of arrays Return typeArray |
Next()DescriptionReturns the next solid in the model (or null if there is not one) |
No arguments
ReturnsSolid object Return typeSolid |
ExampleTo get the next solid after solid s: s = s.Next();
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Pick() [static]DescriptionAllows the user to pick a solid from the screen |
No arguments
ReturnsSolid object or null if cancelled Return typeSolid |
ExampleTo pick a solid: var s = Solid.Pick();
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PlasticStrain(options (optional)[object])DescriptionReturns the effective plastic strain for the solid (or null if the value cannot be calculated) |
Object containing options for getting data. Can be any of:
Object has the following properties:
| Name | Type | Description |
| ip | integer | Integration point number to get the data at (ip >= 1) |
ReturnsPlastic strain Return typereal |
ExampleTo return the effective plastic strain of solid s: var strain = s.PlasticStrain(); if (strain !== null) do_something...
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Previous()DescriptionReturns the previous solid in the model (or null if there is not one) |
No arguments
ReturnsSolid object Return typeSolid |
ExampleTo get the previous solid before solid s: s = s.Previous();
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Select(flag[Flag]) [static]DescriptionSelects solids using an object menu |
Flag (see AllocateFlag) to use when selecting solids
ReturnsThe number of solids selected or null if menu cancelled Return typeinteger |
ExampleTo select solids, flagging those selected with flag f: var total = Solid.Select(f);
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SetFlag(flag[Flag])DescriptionSets a flag on a solid |
Flag (see AllocateFlag) to set on the solid
ReturnsNo return value |
ExampleTo set flag f on solid s: s.SetFlag(f);
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StrainTensor(options (optional)[object])DescriptionReturns the strain tensor for the solid |
Object containing options for getting data. Can be any of:
Object has the following properties:
| Name | Type | Description |
| ip | integer | Integration point number to get the data at (ip >= 1) |
| referenceFrame | constant | The frame of reference to return values in. Either Constant.GLOBAL (default), Constant.LOCAL, Constant.CYLINDRICAL, Constant.USER_DEFINED or Constant.MATERIAL |
ReturnsArray containing the strain tensor [Exx, Eyy, Ezz, Exy, Eyz, Ezx] (or null if the value cannot be calculated) Return typearray |
ExampleTo return the strain tensor of solid s: var tensor = s.StrainTensor(); if (tensor !== null) do_something...
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StressTensor(options (optional)[object])DescriptionReturns the stress tensor for the solid |
Object containing options for getting data. Can be any of:
Object has the following properties:
| Name | Type | Description |
| ip | integer | Integration point number to get the data at (ip >= 1) |
| referenceFrame | constant | The frame of reference to return values in. Either Constant.GLOBAL (default), Constant.LOCAL, Constant.CYLINDRICAL, Constant.USER_DEFINED or Constant.MATERIAL |
ReturnsArray containing the stress tensor [Exx, Eyy, Ezz, Exy, Eyz, Ezx] (or null if the value cannot be calculated) Return typearray |
ExampleTo return the stress tensor of solid s: var tensor = s.StressTensor(); if (tensor !== null) do_something...
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Topology()DescriptionReturns the topology for the solid in the model |
No arguments
Returnsarray of Node objects Return typeArray |
ExampleTo get the topology for solid s: var topology = s.Topology();
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Total(model[Model]) [static]DescriptionReturns the total number of solids in the model |
Model to get total in
ReturnsThe number of solids Return typeinteger |
ExampleTo get the number of solids in model m: var total = Solid.Total(m);
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TotalDeleted(model[Model]) [static]DescriptionReturns the total number of solids that have been deleted in a model in the state given by its state property |
Model to get total in
ReturnsThe number of solids that have been deleted Return typeinteger |
ExampleTo get the number of solids in model m that have been deleted in state 10: m.state = 10; var total = Solid.TotalDeleted(m);
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Unblank(window[GraphicsWindow])DescriptionUnblanks the solid in a graphics window |
GraphicsWindow) to unblank the solid in
ReturnsNo return value |
ExampleTo unblank solid s in graphics window g: s.Unblank(g);
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UnblankAll(window[GraphicsWindow], model[Model]) [static]DescriptionUnblanks all of the solids in the model |
GraphicsWindow) to unblank the solids in
Model that all the solids will be unblanked in
ReturnsNo return value |
ExampleTo unblank all of the solids in model m, in graphics window gw: Solid.UnblankAll(gw, m);
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UnblankFlagged(window[GraphicsWindow], model[Model], flag[Flag]) [static]DescriptionUnblanks all of the solids in the model flagged with a defined flag |
GraphicsWindow) to unblank the solids in
Model that the flagged solids will be unblanked in
Flag (see AllocateFlag) set on the solids to unblank
ReturnsNo return value |
ExampleTo unblank all of the solids flagged with flag f in model m, in graphics window gw: Solid.UnblankFlagged(gw, m, f);
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UnflagAll(model[Model], flag[Flag]) [static]DescriptionUnsets a defined flag on all of the solids in the model |
Model that the defined flag for all solids will be unset in
Flag (see AllocateFlag) to unset on the solids
ReturnsNo return value |
ExampleTo unset flag f on all of the solids in model m: Solid.UnflagAll(m, f);
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VonMisesStress(options (optional)[object])DescriptionReturns the von Mises stress for the solid (or null if the value cannot be calculated) |
Object containing options for getting data. Can be any of:
Object has the following properties:
| Name | Type | Description |
| ip | integer | Integration point number to get the data at (ip >= 1) |
Returnsvon Mises stress Return typereal |
ExampleTo return the von Mises stress of solid s: var svm = s.VonMisesStress(); if (svm !== null) do_something...
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