D3PLOT 22.1

User Defined Names

User Defined Names

Define names for entities to display on the model.


















Select Entity Type

Specify an entity type to define names for. The list of available entities will depend on the contents of the model.




Toggle Display On/Off

Toggle the display of names.




Pick Entity to Name

Press the Pick button to pick an entity in the graphics window and then define a name. Press the '+' button to add it to the list.



Edit/Delete Names

Previously defined names can be edited or deleted.




Read/Write Names

To save time having to define names each time a new D3PLOT session is started, the names can be saved to a text file. The names can then be read back into D3PLOT in later sessions.


The file is a simple text file and could be generated by an external program as part of an automatic process. The format is:

NODE_USER_NAME_START

NODE_USER_NAME_START
<node_id>, <name>
<node_id>, <name>
<node_id>, <name>
.
.
etc.
NODE_USER_NAME_END
SHELL_USER_NAME_START
<shell_id>, <name>
<shell_id>, <name>
<shell_id>, <name>
.
.
etc.
SHELL_USER_NAME_END
.
.
etc.

The file is not model specific so you could save names from one model and read them in for another. If an entity ID doesn't exist in the new model it is ignored.