The LIGHT Panel
The LIGHT panel
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Geometry can be exported to external rendering packages via the UTILITIES , VISUALISATION menu for those cases where higher quality images are required. The lighting model is best thought of as having three parts:
The Light panel ontrols the following lighting and shading attributes: |
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| Lighting switch : | Global on/off for lighting. | |
| Point light sources : |
On/off switch, position, intensity, space system (model/screen). |
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| Ambient light : | Intensity. | |
| Shading type : | Flat / Smooth / Dithered. | |
| Edge angle: |
Angular difference limit for smooth shading across adjacent facets. |
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The lighting model in D3PLOT is a simplified version of the diffuse and
specular models found in most graphics hardware