D3PLOT 22.1
REFLECT
REFLECT
Reflect model in one of the global X, Y or Z axes about a point on the relevant axis

Firstly select which of the X, Y or Z axes to reflect about, and then the distance from zero (ie position) on that axis where the reflection plane is to be located.
Reflection is applied to:
| Coordinates | For the relevant coordinate C new = Distance - (C old - Distance) |
|
Velocity and acceleration vectors
Other vector data (eg forces/moments ex binout file) |
The sign of the relevant term is changed |
|
Stress and strain tensors
Other tensor data (eg ex binout file) |
The sign of off-diagonal (shear) terms with the reflection axis in is changed. For example reflection about the X axis results in T x y and Tz x terms changing sign. |