ORIENT Defining a Space System for Volume Clipping
ORIENT Defining a Space System for Volume Clipping
When you create a volume, you must define a space system for it. This figure shows the space system definition panel.
There are three options: , and SCREEN space which can be picked from the popup menu as shown on the right.
These have the following meanings:

Clipping is based on undeformed nodal geometry. So the same elements are always visible regardless of their deformations or any changes of view.
DEFORMEDClipping is based on the deformed nodal geometry at each state. So elements may pass in and out of the clipping volume as they move and deform. |
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SCREENlipping is tied to screen coordinate space. Thus rotation and scaling operations, as well as deformations, may move elements in and out of the volume |
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