EDIT WINDOW Changing "Model in Window" Attributes
EDIT WINDOW Changing "Model in Window" attributes
The models active in a window, and some of their attributes, can be changed at any time using the option in the popup linked to the top left [-] button, or from the window menu on the top bar.
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MODEL turning models on and offSimply toggle each model on and off. To see more attributes of the model right click to get its title and filename. Note that if a model is not active in any window then it will be deleted from the database, you are warned and made to confirm this before it happens.
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OFFSET... adding an artifical offset to models in windows
You can visualise the difference between these two by considering how two dancers on a stage would react to rotation by 180 degrees when separated. In model space they would effectively swap sides of the stage; whereas in screen space they would each pirouette about their own toes, staying in the same positions.
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The offset values can all be reset to zero using the popup menu. |
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The offsets can either be entered in model units or they can be entered as a %age of the model dimensons. Toggeling this option on and off will automatically convert any offsets that have been entered between %ages and model units. |
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MODE changing the display mode of a model in a window
The actual display mode used for a model will be min(current mode, mode selected here) . In other words selecting SHADED here will only produce a WIREFRAME plot if the current mode is only WIREFRAME (eg ) |
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COLOUR setting a constant colour for a model in a window
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Multiple models in a window often overlay one another, and it can be
useful to separate them. Right-click on the relevant OFFSET... button
to map this panel, then choose offsets in one of:
After selecting the offset mode the X, Y, and Z offset values can be entered
into the text boxes.
Normally models are displayed in the current mode of the window, whatever
that may be, but you can restrict them to: