3D Mouse
3D Mouse
From D3PLOT 11.0 onwards, dynamic viewing is also possible through the use of a 3D mouse. D3PLOT currently supports 3D mice produced by 3DConnexion. The 3D mouse is used in conjunction with a traditional mouse, by using one control to simultaneously pan, scale and rotate the model, while the traditional mouse is used for entity selection. Tilting or rotating the command cap of the 3D mouse will rotate the model around the geometric central point of the the visible entities. A rotation point can be manually set using " Centre node".
Different models of 3D mice also contain buttons that can be used within PRIMER for various operations. You can assign functions, macros and JavaScripts to the buttons on a 3D mouse by using the shortcut panel. See Shortcut Keys for more information.